He studied at the Brera Academy of Fine Arts, Milan, and he took some University courses in electronic and computer music at the Polytechnic University of Milan and at the Calculate Sonology Center of the Univerity of Padova. He was Ph.D Researcher at the M-Node inside the Planetary Collegium, University of Plymouth , UK, at the Contemporary Research Center of Brera, Milan and at the CE.R.CO (Center for Research on the Anthropology and Epistemology of Complexity) University of Bergamo and at EUROA European Robotics Academy, Milan.
At this moment he is Professor in New Media at the Visual Art Faculty in the Decoration School and one of the coordinator of the CRAB the new Research Center Of Visual Culture Studies at the Brera Academy of Fine Arts, Milan.
“Guidance in my artistic work, it has led to systemic vision of the world, intriguing to the affinity by different parts and their interactions. I integrated and subsequently the model of the organism of the model of the machine and also its characteristic processes, its tendency to team up, to stabilizing connections to live one inside the other; for the aesthetic game, I changed the strategy known by exchanging information from opera and observers.
The natural world has become a complex, variable and infinite. A multidimensional world that does not recognize straight lines, things do not occur in an orderly manner but all together, where usual perception is only one of the perceptual elements that joined with the others, not only gives a sensorial reality but an experience.
Theoretic contributions that have permitted me to work in the artistic environment, sentient objects, sensitive to the environment of the spectator, have permitted the birth of sonorous sculpturing, which is almost always in mass, visual installations and sound with free standing elements, endlessly extendable, where the observer, is the actor and the co-producer, necessary for the event.”
He is one of the first artists in Italy to begin research into interactive art.
Since 1983 he has been working on the shape and electronic circuits of sound-emitting sculptures. These sculptures are composed of torch blown glass and various everyday plastic objects assembled together according to their shape and nest electronic circuits built by the artist. Such circuits can emit sounds, noises, voices and are subsequently able to generate brief sound sequences or recite fragments of poetic verses. By manipulating parts of the sculptures or by proximity to them, the observer can interact with the sculptures modifiing the volume, the timbre, the loudness and the repetition cycles and the pauses in between sounds.
Thus, the observer, participates in the audiovisual structure of the works he/she is presented with, which are always created as an “ensemble” of sculptures emitting simultaneous sounds that have been sampled to act as if they were parts of an orchestra.
The sound sculptures have been shown in Italy, France, Germany, Holland, Finland, UK, Albania, Lebanon, Hong Kong, Canada, USA and Austria (Linz), where they were among the prize-distinguished (honorary mention) in the Interaktive Kunst section of the Prix Ars Electronica in 1991. In Italy they were among the prize-winners in the Digital Art section of the Prix Museum of Modern Art - Gallarate in 1997 and in Aperto Vetro in the Venice Biennale of Art at the Palazzo Fortuny, in 1998.
He was among the 100 artists invited by the Victoria & Albert Museum in London to represent “The Museum in the New Millennium” in 1999, he also did exibitions with Nam June Paik in Milan in 2000 and in Vicenza in 2003.The National Gallery in Prague acquired four of his works to destine to the new permanent collection of Modern and Contemporary Art in 2002. Treasure Museum of S.Grato Cathedral, Aosta (Italy); Museen im Antonierhaus, Memmingen (Germany) in 2006; Jazz Festival, Ascona(Switzerland); Museum fur Sepulkralkultur, Kassel (Germany) in 2007 acquired some his works of sacral art.